Are you working on a comic, a film or game? Maybe you just enjoy fleshing out your characters, environments and props in-depthly through drawing, modelling or photo-editing. Either way, this class is for you who want to know how to think, draft and craft concept art that you can use as a basis for a visual project. 
Let Checkpoint Tales introduce you to the basics of how to design for a wide variety of entertainment formats. 
With this class, you'll learn how industry professionals work to bring abstract ideas to life. All the way from the first initial inspiration to the final concept and promotional art. Find out what 'iterations' mean, and why they're so important for your process. Hear about how you should present your ideas for potential investors, clients and collaborative partners to up your chances of getting your ideas through.

The course covers the development of three types of concepts
Character design
Environmental design
Prop design

By the time you're done with the class, you'll know how to create effective protagonists, side characters and mascots. 
You'll know how to create beautiful landscapes of strange new worlds. Lastly, you'll find out how to create interesting props that seem plausible within your world. 
All of Checkpoint's sessions and classes are offered in Danish and English.
Classes take place in Copenhagen. You can keep up with announced classes through Checkpoint Tales' newsletter or social media.

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